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Tonnetz 2D: Keyboard Grids


Some examples with animation potential..

               


             

Could be driven using ANY compatible score, and viewed in conjunction with ANY compatible instrument model.


There are many, many different keyboard layouts in existence. These hexagonal layouts simply point the way. As a basis for these, we can use so-called hexagonal binning:



Once dimensioned, bins can generally be freely mapped to labelling by for example row position.

Comments, questions and (especially) critique welcome.